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video games

Crysis 3

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Crysis 3 was fun at times but mostly forgettable. The story had long gone off the rails, and while it had a far more open sandbox than that of Crysis 2, the bland set pieces and unfortunate over-reliance on the increasingly unsatisfying alien encounters left the end of this trilogy on a down note.  Luckily, it was also quite a looker when it came to the graphical fidelity of the environments and artfully crafted vistas. Here are a few choice screenshots from the totality of my playthrough. Read More

Bioshock Infinite: Burial at Sea

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The first Bioshock was a seminal release. Having missed the much lauded System Shock series, it ended up being my first foray into the ‘Shock’ series. The combination of a beautiful setting, solid shooting mechanics with a dash of rpg customization, and a sprawling narrative complete with an unreliable narrator, shook the foundations with which I had based the concept of a narrative-based first person shooter. Never had an interactive work felt so guided by the hand of a creator before. A single vision was present in all aspects, from the dialogue in the audio recordings to the set dressing of decaying Rapture, even to the small touches in how plasmids would have incredibly cool and creepy idle animations. I was immersed immediately and wholly, and to this day it remains one of my favorite gaming experiences. Read More

The Vanishing of Ethan Carter

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The Vanishing of Ethan Carter is one of the more visually impressive games I have played. It would have to be, as the engrossing world is the main reason to play the game. The stunning visuals, lack of almost any user interface and subtle soundscape really lend themselves to the overall experiential narrative. Read More